Hi,
I’m using the example of TerrainGridAlphaMapTest, everything worked (well, there is still a black shadow that leaves when I get close, changed the direction of the sun and it got reduced, but anyway), I changed the usePhysics variable to true and excelent! I could walk around the terrain… until I fell, I don’t know why, if you want to replicate this, start the example with physics, take the “road” that you see first and go to the left following it.
Is there a way to solve this?
Thanks