If i register a folder for Example C:\assets\
to assetsManager
and the font that I want to use in BitMapText was in C:\assets\Interface\Font\ms.fnt
then it will work or wont?
or I must register the complete path to ms.fnt and sub directories does not work?
Yes, it will work. Probably would have been quicker to just try it though.
1 Like
I think and I feel that load assets from file is a little slower than from jar! is it true?
There’s no reason it should be that different.
1 Like
all right