… check out this site.
http://www.nerogame.org
and some videos.
http://z.cs.utexas.edu/users/nn/nero/video.php
pretty cool… thanks.
you doing anything with AI yourself?
Mindgamer said:
pretty cool.. thanks.
you doing anything with AI yourself?
I'm currently building AI middleware for an AI players only demo. The demo will be a Wipeout clone. I'm a big fan. I've built a Genetic Algorithm package and a Neural Network package. But I have a long way to go. :( Your user ID implies you are into AI too? What are you doing with AI?
Well I am a noob when it comes to AI. I started writing an AI years ago for an arcade type strategy game named Intergalactics. Now I need to tackle numerous AI issues in my current project which is a turn based strategy game. I have implemented a nice A* code, but nothing more so far. I am very curious about AI though and will probably pay a lot of attention to it in the years to come.
I was asking because I could probably use some advice with something as simple as pathfinding. I would not want to hi-jack this thread though
PS the mindgames my alias refers to are of a bit less technical kind
Mindgamer said:
PS the mindgames my alias refers to are of a bit less technical kind
lol