Frosted glass Filter available in the ShaderBlow Plugin

A “frosted glass” effect filter is now available in the ShaderBlow Plugin, it was adapted from here (thanks to @mifth for finding it):

Usage:

[java]
FrostedGlassFilter frostedGlassFilter = new FrostedGlassFilter();
frostedGlassFilter.setRandomFactor(0.025f);
frostedGlassFilter.setRandomScale(2.1f);
fpp.addFilter(frostedGlassFilter);
viewPort.addProcessor(fpp);[/java]

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This is amazing! Thank you a lot for porting it! We now have pretty big shader library!

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no worries, it didn’t take long, and yeh it’s getting big ^^