Future: Showcase Video/Game

My only advice would be to make it work, then make it right :slight_smile:

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I appreciate your perspective on simplifying game development, making it more accessible to a broader audience. It’s true that not every project requires complex abstractions. Sometimes, a more streamlined and artist-friendly approach can yield great results, especially for those new to game development.

In the end, it’s about finding the right balance, just like in games like CS2, where strategy and simplicity coexist. Different projects have different needs, and it’s great to have options that cater to a variety of developers.

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