Game Engine book

Hello,



It occured to me that it might be helpful to reference a book on game engine design as I learn the jme architecture.



Does anyone have a recommendation?



Thanks,

Gregg

A very good portion of jME is from David H. Eberly’s 3D Game Engine Design. It’s a very math intensive book, but very useful resource. You’ll also understand jME very well after reading the book.