I know there is a whole tutorial on how to create animations for jmonkey and I have tried it.
However whenever I try to create an animation on blender, it will export everything but the skeleton file, so how do I correctly create and export blender animations?
File "/Users/*****/Library/Application Support/Blender/2.69/scripts/addons/io_export_ogreDotScene.py", line 3133, in execute self.ogre_export(self.filepath, context)
File "/Users/*****/Library/Application Support/Blender/2.69/scripts/addons/io_export_ogreDotScene.py", line 3555, in ogre_export xmlparent = doc._scene_nodes
File "/Users/*****/Library/Application Support/Blender/2.69/scripts/addons/io_export_ogreDotScene.py", line 3841, in_node_export
xmlparent=0
File "/Users/*****/Library/Application Support/Blender/2.69/scripts/addons/io_export_ogreDotScene.py", line 3712, in_node_export self.dot_mesh( ob, os.path.split(url)[0])
File "/Users/*****/Library/Application Support/Blender/2.69/scripts/addons/io_export_ogreDotScene.py", line 3363, in dot_mesh dot_mesh(ob, pathm force_name, ignore_shape_animation=false)
File "/Users/*****/Library/Application Support/Blender/2.69/scripts/addons/io_export_ogreDotScene.py", line 5337, in dot_mesh mesh.user_clear()
RefenceError: StructRNA of type mesh has been removed
location: <unknown location>:-1