Haywire on Fuel Station Zeta

Hey fellow monkeys!

I wanted to promote my current project here for other JME devs to see, comment on. I have been working on it for what seems like forever.

It is currently up for voting on Steam Greenlight

There is also a windows demo here.

Here are a couple screen to possibly whet your appetite:

I would love to hear what all you other JME devs think!

9 Likes

Looks pretty!

Look good, but why no linux/mac?

Very nice! Cool game!

looks nice from screenshots, havent tried it yet. also voted for int on steam :slight_smile:

Great work, I remember the first screenshots here :slight_smile: All the best with your project, I’ll vote you up on greenlight.

Pretty good that! I’m not a buyer of platformers, but I’ll thumb it up on greenlight, that’s for sure.

@javagame said: Look good, but why no linux/mac?

You bring up a good point. I have been having a hell of a time getting the Mac package to install correctly. It just creates an icon for the app that does nothing. I’m not a Mac person so it is difficult for me to troubleshoot. It also doesn’t help that I don’t own a Mac …well not anything newer than my Mac SE :stuck_out_tongue:

As for Linux, I have yet to test the build. Would you like to volunteer?

@robroymcc said: You bring up a good point. I have been having a hell of a time getting the Mac package to install correctly. It just creates an icon for the app that does nothing. I'm not a Mac person so it is difficult for me to troubleshoot. It also doesn't help that I don't own a Mac ...well not anything newer than my Mac SE :P

As for Linux, I have yet to test the build. Would you like to volunteer?

Maybe you unzip the created mac application and by that destroy the executable bit on the main executable. Just pass the whole zip to mac users and let them unzip it.

@normen said: Maybe you unzip the created mac application and by that destroy the executable bit on the main executable. Just pass the whole zip to mac users and let them unzip it.

I found the forum post where this is discussed, but I have tried that and id did not seem to work. I will try it again.

The problem is, I have two files I want to include in the package that are currently not part of the project (world data). I’m, not exactly sure where the files should live in the project so that the paths work out.

So, I have to add those files to the zip after the package has been compiled, thus, I think, breaking the zip.

Been so busy, I downloaded, played and thumbs-up this but never said anything.

AWESOMENESS!! This is just great… looks awesome and was very fun to play!

1 Like
@t0neg0d said: Been so busy, I downloaded, played and thumbs-up this but never said anything.

AWESOMENESS!! This is just great… looks awesome and was very fun to play!

Thank you so much!

Bug report for the demo - not sure if you already know about this, but I couldn’t pick up the battery for more power, eventually I explored all the rooms and died of power failure :confused: Maybe you put this in on purpose to stop people going to far on the demo? Or maybe there is something I need to pick up first… Anyway, awesome game, and I would be happy to test the linux build. If you upload it to somewhere i’ll download it on my laptop.

This is the room

@javagame said: Bug report for the demo - not sure if you already know about this, but I couldn't pick up the battery for more power, eventually I explored all the rooms and died of power failure :/ Maybe you put this in on purpose to stop people going to far on the demo? Or maybe there is something I need to pick up first... Anyway, awesome game, and I would be happy to test the linux build. If you upload it to somewhere i'll download it on my laptop.

This is the room

Hmm did you have difficulty actually picking it up or did it not do anything when you ran over it?

The battery is an object you can carry. You have to use the pick up keys (Q or E) to grab it, then you can use it if you like or hold on to it till you need it. The only object you automatically collect when you walk over it are the chips.

I am aware that some of this stuff is somewhat unclear. I am working to make the dialog explain it better.

Thank you so much for playing the demo! I would be glad to make a blind Linux package for you and post in on the site.

I’ll volunteer for Linux testing…

I have a laptop with Ubuntu 12.04 and older NVIDIA card.

I also have a desktop with Ubuntu 13.10 and a newer AMD card.

Just let me know what I should test.

I will make a Linux build tonight, when I get home from my day job :stuck_out_tongue:

Here is a Linux version if anyone would like to test it

Ok gave it a run on Ubuntu. Overall the game played fine.

Desktop
CPU: Intel® Core™ i5-3570K CPU @ 3.40GHz × 4
RAM: 8GB
GPU: AMD HD 7870 2GB Video RAM
OS: Ubuntu 64bit 13.10
Video Drivers: Proprietary AMD 13.101-130523a-157671E-ATI
Java Runtime:
java version “1.7.0_25”
OpenJDK Runtime Environment (IcedTea 2.3.12) (7u25-2.3.12-4ubuntu3)
OpenJDK 64-Bit Server VM (build 23.7-b01, mixed mode)

Results …

There was serious artifacting with shadows.

I turned off shadows and the artifacts went away.

Everything else seemed to work fine

Laptop
CPU: Intel Core 2 Duo T8100 @ 2.10GHz x 2
RAM: 4GB
GPU: NVIDIA Quadro NVS 320M 256MB Video RAM
OS: Ubuntu 64bit 12.04
Video Drivers: Proprietary NVIDIA 304.88
Java Runtime:
java version “1.6.0_27”
OpenJDK Runtime Environment (IcedTea6 1.12.6) (6b27-1.12.6-1ubuntu0.12.04.4)
OpenJDK 64-Bit Server VM (build 20.0-b12, mixed mode)

Results …

Game framerate was very low. If I had to guess below 10FPS. Turning off shadows helped a lot, but still kind of slow.

Otherwise it played fine.

I booted over to my Windows 7 parition on the same laptop. It ran just about as slow. So it seems to be to much for the GPU.

Just Awesome! I owe you one!

That does it …time to build a Linux box to get those bugs worked out!

Thank you for your help!

@robroymcc said: Just Awesome! I owe you one!

That does it …time to build a Linux box to get those bugs worked out!

Thank you for your help!

No problem.

The Ubuntu installer will detect your Windows partition and setup dual boot automatically, no need for a separate machine unless you really want one.