Holes in box


I am a newbie and am trying to make a ‘tilting maze game’. I have currently implemented a a box as a ‘floor’ which we tilt to play the game. I am trying to make holes in that box for the ball to fall through. Can anyone please help me if there’s a simple way to implement it or will I have to make my own model?


You’ll need models (or a 1 model for the whole maze).

Alternatively, you could do your maze using terrain… But, I’m not sure that would work that nicely though. :wink:

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Blender will let you make a box with a hole in it really easilly.

(It supports boolean operations on models - so just create a box, create a cylinder, then subtract the cylinder from the box)

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Thanks. Worked perfectly!