im tring to make my terrain like neons terrain(with normalmaps and diffuse textures).
im using jmonkey terrain editor, my question is, how can i set diffuse textures to my terrains?
In case of not being able, soebody know a wAy to create heightmaps and alphamaps? m tried with gimp but tthis way is so hard.
thankyou for your answers and sorry for my bad english.
<cite>@eypidemik said:</cite>
im using jmonkey terrain editor, my question is, how can i set diffuse textures to my terrains?
Set up the material
https://wiki.jmonkeyengine.org/legacy/doku.php/jme3:beginner:hello_material
Look how the material is done here:
https://wiki.jmonkeyengine.org/legacy/doku.php/jme3:beginner:hello_terrain
<cite>@eypidemik said:</cite>
In case of not being able, soebody know a wAy to create heightmaps and alphamaps? m tried with gimp but tthis way is so hard.
In case I missed your question somehow, the earthsculptor, an easy to use editor an generate a heightmap out of the terrain you create with it.
http://www.earthsculptor.com/
PS: did you mean how to draw a texture on your terrain (my english isn’t really good either)? If yes use the brush tool in the terrain editor inside the sdk.
As for any other geometry. But by default thats already the case, did you maybe mean “normal map” in your first post? Thats the button next to the diffuse map.
mmm no, i know hot to paint diffuse and normal maps, but i want an effect like sample of nehon, nehon has used TerrainLighting.j3md material to her terraincuad.