How do I set particles location?

Hey guys, I have a problem. I have an particle emitter attached to a spatial, and when I move the spatial I want to move all the parcticles with him not only the emitter. For example a plane reaction. How do I do that?

I think this should happen if you set:


ParticleEmitter.setInWorldSpace( false );



  • Set to true if particles should spawn in world space.

  • If set to true and the particle emitter is moved in the scene,

  • then particles that have already spawned won’t be effected by this
  • motion. If set to false, the particles will emit in local space
  • and when the emitter is moved, so are all the particles that
  • were emitted previously.
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yey, thank you, problem solved