I’m still working on my project and and now I am trying to cleanly load an unload worlds. I can load a first world in my game without any problem but when I unload the first world (made with a terrain grid a lot of attached stuff) and then load a new one, I notice that a new jME TerrainGrid Thread appear and another jME Terrain Thread appears too and they are never eliminated. As I keep unloading/loading worlds, these threads keep piling up. How am I supposed to eliminate the old threads?
Thanks a lot for your help!