Hello i am trying to mage some clouds… i have somethin like this:
Sphere b = new Sphere("box", new Vector3f(), 10,10,10);
AlphaState as = display.getRenderer().createAlphaState();
TextureState ts = display.getRenderer().createTextureState();
Texture.FM_LINEAR ) );
ts.setEnabled( true );
But its looks like a bubble:) is there another way? thank you
There are some possible ways, depending how faraway from the player it is.
Far distance, would be only a image showing a cloud,
Another idea would be to use Particles to create clouds you could fly through, ect
one of the old flight simulators uses a third method. Do several images, showing the cloud cut in pieces
then you can use when the player si near some particels to hide how crappy it looks xD
Thanks… I am trying to make flight simulator so i will fly trought clouds… So i have to use particles you said…
Do some research on how Aces Studio implemented their clouds for Microsoft Flight Simulator 2004, still used in FSX. I remember several presentations on how they used several different methods combined, and achieved a very realistic experience.
I am trying make clouds with particles but without avail:( Could anyone help me please how to? thanks