How to do getVertices() for Blender model?

FloatBuffer positions = (FloatBuffer)(myMesh.getBuffer(VertexBuffer.Type.Position).getData());
positions.rewind();
while(positions.hasRemaining()) 
{
    float x1 = positions.get();
   float y1 = positions.get();
   float z1 = positions.get();
   float x2 = positions.get();
   float y2 = positions.get();
   float z2 = positions.get();
}

I think…

edit: or check out the last post here: Get vertices and indices from meshes - #2 by shirkit