I was wondering how it would be possible to make certain spatial’s underneath a terrain visible?
I have a some spatial’s placed on top of the terrain which I would like to still be occluded when, for example, they are behind a hill, but other objects which are sub-surface, like a water pipe, visible through the terrain.
Currently I can’t get any spatials (above or below) to show through the terrain. I’ve tried
but with no effect, and can’t find how to set the Z Buffer as suggested in an old post (2010).
All terrain patches are using the Lighting.j3md material, but swapping to Terrain.j3md also has no effect.
Does anyone have any pointers?