How to tell if a spatial is in view of a camera

I have 4 cameras generating 4 independant views. I am working on building a manual LOD for models and this is important to know in order to change the LOD level.



I am looking for a way to tell if a spatial is within the view of a camera.

Never used it, but I guess public FrustumIntersect contains(BoundingVolume bound) in the Camera class is the method to use.

http://code.google.com/p/jmonkeyengine/source/browse/trunk/engine/src/core/com/jme3/renderer/Camera.java



EDIT: And Spatial has a public BoundingVolume getWorldBound() that you can pass to it I presume.

Thank you I think that will work for me.