I can't run basic game project in my android device(samsung 3G tab, android 2.3.4)

I am a totaly new in JME3, but I have to develop some 3D application using jme3 for android device. I did exactly same as describe in the following link https://wiki.jmonkeyengine.org/legacy/doku.php/jme3:android, but when I try to run this project in my android device connecting through data cable with laptop, nothing happens in android device, and the output window of the jme3 editor displayed the following information ----



init:

Deleting: E:jme3AndroidProject4buildbuilt-jar.properties

deps-jar:

Updating property file: E:jme3AndroidProject4buildbuilt-jar.properties

compile:

Copying 1 file to E:jme3AndroidProject4build

Copy libraries to E:jme3AndroidProject4distlib.

To run this application from the command line without Ant, try:

java -jar “E:jme3AndroidProject4distMyGame.jar”

Copying application libraries to android project.

Deleting directory E:jme3AndroidProject4mobilelibs

Created dir: E:jme3AndroidProject4mobilelibs

Copying 15 files to E:jme3AndroidProject4mobilelibs

Adding libraries for android.

Copying 3 files to E:jme3AndroidProject4mobilelibs

Replacing bullet library with android native version.

Expanding: E:jme3AndroidProject4mobilelibsjME3-bullet-natives-android.jar into E:jme3AndroidProject4mobilelibs

Deleting: E:jme3AndroidProject4mobilelibsjME3-bullet-natives-android.jar

Deleting directory E:jme3AndroidProject4mobilelibsx86

Copying 1 file to E:jme3AndroidProject4mobilelibs

jar:

run-android:

Building debug android application version.

Android SDK Tools Revision 20.0.1

Installed at C:Program Files (x86)Androidandroid-sdk

Project Name: MyGame

Project Type: Application

Resolving Build Target for MyGame…

Project Target: Android 2.3.3

API level: 10


Creating output directories if needed...
Resolving Dependencies for MyGame...
Library dependencies:
No Libraries
API<=15: Adding annotations.jar to the classpath.
Building Libraries with 'debug'...
No sub-builds to iterate on
Found Deleted Target File
Merging AndroidManifest files into one.
Manifest merger disabled. Using project manifest only.
Handling aidl files...
No AIDL files to compile.
Handling RenderScript files...
No RenderScript files to compile.
Handling Resources...
Found Deleted Target File
Generating resource IDs...
Handling BuildConfig class...
No need to generate new BuildConfig.
Compiling 1 source file to E:jme3AndroidProject4mobilebinclasses
Found Deleted Target File
Converting compiled files and external libraries into E:jme3AndroidProject4mobilebinclasses.dex...
warning: Ignoring InnerClasses attribute for an anonymous inner class
(org.xmlpull.v1.builder.impl.XmlDocumentImpl$1) that doesn't come with an
associated EnclosingMethod attribute. This class was probably produced by a
compiler that did not target the modern .class file format. The recommended
solution is to recompile the class from source, using an up-to-date compiler
and without specifying any "-target" type options. The consequence of ignoring
this warning is that reflective operations on this class will incorrectly
indicate that it is *not* an inner class.
warning: Ignoring InnerClasses attribute for an anonymous inner class
(org.xmlpull.v1.builder.impl.XmlElementImpl$1) that doesn't come with an
associated EnclosingMethod attribute. This class was probably produced by a
compiler that did not target the modern .class file format. The recommended
solution is to recompile the class from source, using an up-to-date compiler
and without specifying any "-target" type options. The consequence of ignoring
this warning is that reflective operations on this class will incorrectly
indicate that it is *not* an inner class.
warning: Ignoring InnerClasses attribute for an anonymous inner class
(org.xmlpull.v1.builder.impl.XmlElementImpl$2) that doesn't come with an
associated EnclosingMethod attribute. This class was probably produced by a
compiler that did not target the modern .class file format. The recommended
solution is to recompile the class from source, using an up-to-date compiler
and without specifying any "-target" type options. The consequence of ignoring
this warning is that reflective operations on this class will incorrectly
indicate that it is *not* an inner class.
warning: Ignoring InnerClasses attribute for an anonymous inner class
(org.xmlpull.v1.builder.impl.XmlElementImpl$3) that doesn't come with an
associated EnclosingMethod attribute. This class was probably produced by a
compiler that did not target the modern .class file format. The recommended
solution is to recompile the class from source, using an up-to-date compiler
and without specifying any "-target" type options. The consequence of ignoring
this warning is that reflective operations on this class will incorrectly
indicate that it is *not* an inner class.
Crunching PNG Files in source dir: E:jme3AndroidProject4mobileres
To destination dir: E:jme3AndroidProject4mobilebinres
Crunched 0 PNG files to update cache
Found Deleted Target File
Creating full resource package...
Found Deleted Target File
Creating MyGame-debug-unaligned.apk and signing it with a debug key...
Running zip align on final apk...
Debug Package: E:jme3AndroidProject4mobilebinMyGame-debug.apk
Updating property file: E:jme3AndroidProject4mobilebinbuild.prop
Updating property file: E:jme3AndroidProject4mobilebinbuild.prop
Updating property file: E:jme3AndroidProject4mobilebinbuild.prop
Updating property file: E:jme3AndroidProject4mobilebinbuild.prop
MyGame.debug:
Waiting for device to be ready.. Connect your device now if its not connected yet.
************************************************************************************************************************************

Another thing, I copy the "MyGame-release-unsigned.apk" file from dist folder and paste it in android device's download folder for installation , now if I try to install, it displayed --- "Application not installed".

So, where is the problem?
what should I do?

It seems like it cannot connect to the phone. Did you connect it and mabe install the driver that comes with it on windows?

sometimes it takes me a few tries to get it to work. Have you enabled USB debugging/development and when you are connecting, what is your default connection? make sure it is not USB Harddrive

@normen said:
It seems like it cannot connect to the phone. Did you connect it and mabe install the driver that comes with it on windows?



yes, it connected to the phone, because I did transfer some files from laptop to android device.
I think you told me about the driver which comes with the android device, right?
No, its not installed.
@wezrule said:
sometimes it takes me a few tries to get it to work. Have you enabled USB debugging/development and when you are connecting, what is your default connection? make sure it is not USB Harddrive



how can I enable USB debugging/development?

It’s in the phone settings…

I faced the same problem. It worked after I installed the drivers. use PDANET

yeh this thread is over a year old

ninja edit: actually its just under a year old.

I had exactly the same problem. I followed the instruction in the following link and it solved the problem for me.

http://www.dominantwire.com/2012/11/how-to-solve-adb-device-not-found-error.html#.Uzy0-fldWJc