Where can I get the literature and tutorials
On the “Inverse Kinematics”
The goal is to Make the character’s leg animations fit the terrain better
The implementation seen on Uinty
Is there a similar feature in Jme3?
Where can I get the literature and tutorials
On the “Inverse Kinematics”
The goal is to Make the character’s leg animations fit the terrain better
The implementation seen on Uinty
Is there a similar feature in Jme3?