I just generated 100km^2 of map in World Machine and exported it as tiles 1024x1024 heightmaps.
Now I want create scenes - each from another tile. When I add Terrain - choose Image Based - choose Image file and set MAX Rough and HEIGHT as 2 (because JME has so low heightmap interpretation - I must use height 2 to get terrain look ok) and click DONE my terrain has 2 sides with Chopped terrain and 2 without as on image:
and 2 don’t
and here’s my heightmap.
What’s wrong? Also, is it possible to have terrain high but on low position? (i mean only terran shape, not all terrain node) because when I use height 2 my LOD for terrain is working not correctly