This is a follow-on thread from http://hub.jmonkeyengine.org/forum/topic/may-2014-monthly-wip-screenshot-thread/#post-277105
@t0neg0d said: Sorry if this is off-topic. does the model have a skeleton already? Or is this something you need to do yourself?
And when you say mesh/mess… are we talking 3DSMax import mess? Or something a little easier to fix?
I don’t know anything about 3DSMax. The “mess” I referred to included portions of the figure where the mesh crossed over itself or the joints shrank from being bent or twisted.
@erlend_sh said: More so if you send them your feedback! ;) Maybe they've encountered this before and can tell you about a workaround. We really like what they're doing so the more tiny ties between us the better ;)
I assumed they’d be aware of fundamental issues like the ones I encountered. But I’ll raise the issues on their forum and see how they react.