Issue concerning JNI

I don’t have any numbers or anything. It’s nothing I’m worried about due to the frame rates we are acheiving on dev machines.

"mojomonk" wrote:
I don't have any numbers or anything. It's nothing I'm worried about due to the frame rates we are acheiving on dev machines.

Basically- If it is not broken don't fix it? :D
It's nothing I'm worried about due to the frame rates we are acheiving on dev machines.


What hardware/software configuration would those machine have?
"Sfera" wrote:
What hardware/software configuration would those machine have?
Don't know about mojo's one, but all examples and demos work great on my configuration (with more than 800Fps).

AMD 3000+
1Gb ddr (dual channel, it really boost Java performances)
Radeon 9800 Pro

I must say that from my point of view the engine is very well-coded with good optimisations, that's why I'm very confident in using jME for my game :)

Chman