Guten tag! Well I used default jme particle emitters since I couldn’t get anything else to look quite right from all angles. I’m still not quite satisfied with it, but I’ve got more pressing matters at the moment
Thank you so much, but I can’t oblige quite yet! Although I am “planning” to release a demo for you guys to test out on the 23. of February or at least that week. It’s the 1st anniversary of me starting to learn 3D graphics and writing the first line of code for this project. Was still in JavaFX back then haha.
Awesome! One suggestion though, try setting the wheels to smooth shading in blender (if you use it), should look much better.