I posted a shader for planetary clouds many years ago:
It’s very rudimentary, but I just checked code and it worked with a few minor fixes (like using floats instead of ints). I can push it to a repo if necessary.
I posted a shader for planetary clouds many years ago:
It’s very rudimentary, but I just checked code and it worked with a few minor fixes (like using floats instead of ints). I can push it to a repo if necessary.