Hello, I made a chess game that extends simplegame and when I run it in eclipse it works fine. I can seemingly export a .jar of my classes and everything works fine except when I run my .jar when I choose my screen settings it then starts and crashes. Here is the output of the game from my command to the point it kicks me back to the shell:
C:Documents and SettingsMeMy DocumentsIMGD4000Workspacechessturnin>java -
Djava.library.path="…/…/jme/lib" -jar legal.jar
Mar 24, 2008 11:25:50 PM com.jme.app.BaseGame start
INFO: Application started.
Mar 24, 2008 11:25:50 PM com.jme.system.PropertiesIO <init>
INFO: PropertiesIO created
Mar 24, 2008 11:25:50 PM com.jme.system.PropertiesIO load
INFO: Read properties
Mar 24, 2008 11:25:53 PM com.jme.input.joystick.DummyJoystickInput <init>
INFO: Joystick support is disabled
Mar 24, 2008 11:25:53 PM com.jme.system.lwjgl.LWJGLDisplaySystem <init>
INFO: LWJGL Display System created.
Mar 24, 2008 11:25:53 PM com.jme.system.PropertiesIO save
INFO: Saved properties
Mar 24, 2008 11:25:53 PM com.jme.app.BaseSimpleGame initSystem
INFO: jME version 1.0
Mar 24, 2008 11:25:54 PM com.jme.renderer.lwjgl.LWJGLRenderer <init>
INFO: LWJGLRenderer created. W: 640H: 480
Mar 24, 2008 11:25:54 PM com.jme.app.BaseSimpleGame initSystem
INFO: Running on: ati2dvag
Driver version: 6.14.10.6727
ATI Technologies Inc. - Sapphire RADEON X1600 PRO x86/SSE2 - 2.0.6956 WinXP Release
Mar 24, 2008 11:25:54 PM com.jme.renderer.AbstractCamera <init>
INFO: Camera created.
Mar 24, 2008 11:25:54 PM com.jme.util.lwjgl.LWJGLTimer <init>
INFO: Timer resolution: 1000 ticks per second
Mar 24, 2008 11:25:54 PM com.jme.scene.Node <init>
INFO: Node created.
Mar 24, 2008 11:25:54 PM com.jme.scene.Node <init>
INFO: Node created.
Mar 24, 2008 11:25:54 PM com.jme.scene.Node attachChild
INFO: Child (FPS label) attached to this node (FPS node)
Mar 24, 2008 11:25:54 PM com.jme.scene.Node <init>
INFO: Node created.
C:Documents and SettingsMeMy DocumentsIMGD4000Workspacechessturnin>
Thank you for any ideas.
Fixed it. The problem was I didn't load my models properly