Hello community,
I just tested my game with my friend (multiplayer) and it is the first time I am seeing the following exception be thrown at our heads. The exception is randomly thrown while in the game…
SCHWERWIEGEND: Uncaught exception thrown in Thread[jME3 Main,5,main]
java.lang.AssertionError: Unexpected sound status. OAL: Stopped, JME: Paused
at com.jme3.audio.openal.ALAudioRenderer.updateInRenderThread(ALAudioRenderer.java:924)
at com.jme3.audio.openal.ALAudioRenderer.update(ALAudioRenderer.java:850)
at com.jme3.app.LegacyApplication.update(LegacyApplication.java:730)
at com.jme3.app.SimpleApplication.update(SimpleApplication.java:227)
at com.jme3.system.lwjgl.LwjglAbstractDisplay.runLoop(LwjglAbstractDisplay.java:151)
at com.jme3.system.lwjgl.LwjglDisplay.runLoop(LwjglDisplay.java:197)
at com.jme3.system.lwjgl.LwjglAbstractDisplay.run(LwjglAbstractDisplay.java:232)
at java.lang.Thread.run(Thread.java:748)
The following is the line in the ALAudioRenderer:
I don’t really know why that happens. I am playing on a Windows (10) PC and he was playing on Mac. Maybe because of that?
Has someone seen this before and can help me with this?
Thanks in advance
Domenic