java.lang.IllegalStateException: Incomplete draw buffer.

=== OpenGL FBO State ===

SEVERE: === jMonkeyEngine FBO State ===

FrameBuffer[format=512x512x1, drawBuf=0]

Depth => BufferTarget[format=Depth]

Context doublebuffered? true

Color(0) => TextureTarget[format=RGBA8]

FBO ID: 1

Is proper? true



Is bound to draw? true

Is bound to read? true

Draw buffer: GL_COLOR_ATTACHMENT0

Read buffer: GL_COLOR_ATTACHMENT0

== Renderbuffer Depth ==

RB ID: 1

Is proper? true

Type: Buffer

RB ID: 1

== Renderbuffer Color0 ==

RB ID: -1

Is proper? false

Type: Texture

Feb 16, 2012 4:17:16 PM com.jme3.app.Application handleError

SEVERE: Uncaught exception thrown in Thread[LWJGL Renderer Thread,5,main]

java.lang.IllegalStateException: Incomplete draw buffer.

at com.jme3.renderer.lwjgl.LwjglRenderer.checkFrameBufferError(LwjglRenderer.java:1332)

at com.jme3.renderer.lwjgl.LwjglRenderer.setFrameBuffer(LwjglRenderer.java:1598)

at com.jme3.renderer.RenderManager.renderViewPort(RenderManager.java:1096)

at com.jme3.water.WaterFilter.preFrame(WaterFilter.java:190)

at com.jme3.post.FilterPostProcessor.preFrame(FilterPostProcessor.java:320)

at com.jme3.renderer.RenderManager.renderViewPort(RenderManager.java:1092)

at com.jme3.renderer.RenderManager.render(RenderManager.java:1160)

at com.jme3.app.SimpleApplication.update(SimpleApplication.java:266)

at com.jme3.system.lwjgl.LwjglAbstractDisplay.runLoop(LwjglAbstractDisplay.java:149)

at com.jme3.system.lwjgl.LwjglDisplay.runLoop(LwjglDisplay.java:182)

at com.jme3.system.lwjgl.LwjglAbstractDisplay.run(LwjglAbstractDisplay.java:223)

at java.lang.Thread.run(Thread.java:722)



Feb 16, 2012 4:17:16 PM com.jme3.renderer.lwjgl.LwjglRenderer cleanup

INFO: Deleting objects and invalidating state

Feb 16, 2012 4:17:16 PM com.jme3.input.lwjgl.LwjglMouseInput destroy

INFO: Mouse destroyed.

Feb 16, 2012 4:17:16 PM com.jme3.input.lwjgl.LwjglKeyInput destroy

INFO: Keyboard destroyed.

Feb 16, 2012 4:17:16 PM com.jme3.system.lwjgl.LwjglAbstractDisplay deinitInThread

INFO: Display destroyed.







do you guys have any idea what’s happening in here?

Well I would guess that your dirvers are outdoated and/or you are using a intel onboard card.