JCanvas as a QuadMesh

Hey guys,

I've had a good dig around, but can't quite find the answer to this one.

Is there a way that I can assign a JCanvas to a QuadMesh? I can see that I could create a JDesktopPane and put something in there, but that seems pretty heavyweight when I just want to put a lone canvas in there. Ideally with a bit of transparency. I'm thinking this is how I'm going to create a pretty complex HUD.

Perhaps having a JDesktop pane isn't that troublesome from a performance perspective, in which case, I will accept any guidance I can get !!



Afaik the JDesktop impl and the scenegraph are not connected but have their own ways of communicating to opengl. So the only way would be to sync the locations by hand.