The title pretty much says it; is there a working project that can be used to visually add, translate and rotate Spatials, with the option to persist (save) the scene?
After investigation in the forums I'd say - no.
Am I wrong about this?
Thanks for your help
Chris
There isn't really a JME specific one yet, but you could easily use blender and export your level as a ogre dot scene file. JMonkeyPlatform is your other bet, but it doesn't have all the features you may want yet.
Thanks for the reply SomethingNew!
SomethingNew wrote:
There isn't really a JME specific one yet
SomethingNew wrote:
blender and export your level as a ogre dot scene file.
Basically means I'll have to parse the scene file and match my objects to the ogre ones, which is a better solution then writing my own jME level editor (as it'll take only a fraction of the work), so this is what I'll probably end up doing
The parser for the ogre dot scene files exists: http://code.google.com/p/jmonkeyengine/source/browse/trunk/src/com/jmex/model/ogrexml/SceneLoader.java Just modify to how you want.
If I recall correctly the SceneLoader can also write UserData into the Spatials, you can store physics settings in this data and then use it when you load the scene.
sbook said:
@SomethingNew, jMonkeyPlatform is for jME3 only ;)
Whoops guess I should pay more attention to the header. :)