jME3 Fixes

Well crap cuz I’ve been working off of current Beta1, I’ll work off master but approximately how long will 3.3 be in Beta2 before a stable is released?

Beta1 is only a tag. You can’t really commit to “tags”… only branches.

94 ganadans.

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Good to know.

Interesting… :grinning:

No, it’s like this: Per Default Mac OS is in OpenGL 2.0 and one needs to set 3.2 for 3.2.
On strict drivers (MESA) this seems to be the same. It’s just that common drivers like Nvidia and AMD use a compat mode, where you can mix features from every OpenGL Version as you want, and that’s what happens currently.

Additionaly, PBR has the problem that it claims to support OpenGL 2.0 but does use OpenGL 3.2 syntax, and that only matters on Mac.

I am against specifying OpenGL 3.2 as a default in any way, it’s fun for OpenGL ES 2.0 and older PCs for no gain. The user should set that, if anything.

Should’ve based of master :smiley:

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