Just updated with the latest revision, and all the collision is gone from the game.
My presentation is tomorrow Sat, 6:00 PM, and the whole thing is broke.
I know it takes 24 hour to compile to be able to be dowloaded by end user to get the updated code. I live at GMT +6. So, can anyone give my any info, about when exactly the fix will be downloadable via jMP?
I saw the fix. Edited the code and re-zipped it with 7zip. But, the problem remains.
If you are using JME as a project in your workspace directly from svn, you can force to update to a specific revision
in the subversion menu “update to”, “search”, “list”, and choose your revision from the list.
If you are using the jar delivered with JMP (default is you are using the basic game template), you can change the lib on your project with the one from the nightly build. right click on the project, “properties”, “libraries”, remove the jme3 entry in the list , do add library and add the one from the nightly build.
erlend_sh said:
I hope you'll make a solid mention of the jME software & community :) We'd love to get affiliated with more academics, be it students or professors.
Hell yea. of course. :evil: u dont even need to mention.
I started my presentation with Indie game development and FOSS. So, obviously jMonkey came out at the beginning.
Special thanks to normen, who recompiled the svn, when i was in a sea of trouble. :)