I’m thinking of creating one library for JME3.
My library is what makes JME 3 support new formats pmd + vmd + pmx. My library includes a Loader that supports the new formats and a dedicated AnimControl. This library extends MMDLoaderJME of MikuMikuStudio.
SOLVED. I noticed a solution. You can import all SDK Global Libraries in library project, export jar without including dependency, and resolve dependencies as long as it is used in JME project.
/* My library depends on various code of JME3. If I import one JME jar, I will need to import other jars that the jar depends on. Dependencies may change when JME 3 is updated. Is there a way to easily specify the entire JME3 as a dependency? For example, jmonkeyengine.jar placed in a remote repository.
The latest SDK is 3.2.2. The latest JME is 3.2.3. My library is supposed to be used in games developed on SDK. When is the SDK updated to 3.2.3? I select a large number of libraries from SDK’s Project Property> Libraries> Add Library> Global Libraries. But if I write code based on these libraries, will it work with 3.2.3?
My library’s situation is similar to xbuf. Should I investigate xbuf to support the new format in JME 3?
Are there any notes or information to learn when creating such a library?
thank you for reading.