Loading assets in Eclipse

Guys, i know, that you don’t like quetsions of this kind and that question was asked a lot, but…

How to load data for Eclipse exports? I tryed everything including manually writing manifests… jme3test data loading fine, mine data, stored and loaded same way just fails… I read all tutorials, i searched google a lot - help please…

i store all data in /src project path, call it just by name (e.g. public static String playerRes = “ship.png”;). It work in Eclipse window fine, but when i exports it to jar-run file it throwing exceptions (cannot locate res). I looked into jar - all data present in it… It was much easyer to wrote a whole game than to publish it:(( Maybe i’m wrong with some basic Java concept?

By some strange unknown reason after 100 iteration everything begins to work properly…) If someone need help with the same problem - write PM…