I am from Ukraine, and currently it seems that shipments to Ukraine are not available on sites like Amazon, so I can’t order a printed book.
Right now, I’ve watched several YouTube courses on JMonkey, but none of them were satisfying. The one I’m watching now seems to be aimed at experienced game developers, because there are many terms I don’t understand, and they are not explained.
Could you please advise a comprehensive book on JMonkey which is suitable for people with zero game development experience? I have a bit of experience in enterprise Java and know a bit of Java fundamentals (core), so I’m not completely new to programming but I am completely new to gamedev.
I googled some “JMonkey for beginners” book or something like that. Is it good enough? If so, do you know where I can buy online PDF version?
Maybe the book is not the best choice for me, and I should study your free documentation? Or is it aimed at game developers as well that just want to use JMonkey as a new tool?
I would recommend a general book for game development, so you know the general terms and techniques needed for game dev and use jme-wiki and javadocs to code your game, jMonkeyEngine APIs follows the conventional names other game engines use with the different can be revealed easily through the documentation.
They shut down zlibrary I think but maybe you can try to find an alternative?
I think any of the books are good for beginner’s, with maybe reading the cookbook last. Although the books are quite old the only outdated stuff that I really found was the animation section as the engine moved to a new system with Anim Composers.
I personally like to read books and I found the books very helpful for understanding how games work with rendering, and then things feeding the update loop and things that I still don’t understand very well
Like mentioned running through the beginner sections on the Wiki gives you a feel for whassup as well.
That’s what I’ve done as I started and I found it helpful.
Could you please advise me a good beginner’s book about general game development? Cause now I’ve found free PDF download for " jMonkeyEngine 3.0 : Beginner’s Guide"
and so I have free money to spend on another book.
I am not aware of so many, as i am currently focusing more on infra and core development of hardware; however, you can search for some paper books on springer.com and apress.com, for example Game-development-methodology, Happy studying time, and let me know here if you find something good…