(March 2019) Monthly WIP & Screenshot thread

Thanks so much.

Just a simple screenshot from my upcoming Oregon Trail type game.

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I still think this would be far more readable:

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After needing some tools for my game I started to integrate yet another gui framework.
It seems to work out but we will see how far this pet project gets.

Imgur

Cheers,
Jan

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What framework is that?

That’s IMGUI right? Awesome!
I also thought about integrating it into JME. Do you plan on making your integration public?
I think it could be very useful for quick dev-ui things.

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Yes it is. I have used Swig for the bindings. I plan to release it in the next month. Beforehand I need to sort out which features I want to support and I need to prepare a stable API. You know getting things out to the public needs some time.

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That would be awesome. I would love to try it out.

Two new releases in one week!

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Working on a sweet store interface for my upcoming Oregon Trail style game.

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I wait how it will finally look / what the story is about etc.

nothing special, i just made own implementation of goal AI. it just find all actions based on goal conditions to solve :slight_smile:

its a nice thing when i just say npc to do maintain object goal and he know list of actions what to do in proper order.

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My game got a bit farther into development :slight_smile:
I added an extra game mode where you basically try not to get squished, and made the settings menu actually usable!(meaning less confusing)
I also added joystick controls so you don’t have to put your finger awkwardly in the middle of the screen!
And last & least, I put in some ads, they appear at reasonable times though.


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A 10-second teaser video from the Minie Project: buoyancy!

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haha, that is awesome :smiley:

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Awesome :smiley:

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looking at this i imagine pirate ship destroyed and crew falling into sea :smiley:

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Good story! Or perhaps Sinbad was forced to “walk the plank”.

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by Jaime

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Someone on the JME discord channel was having trouble with panel alpha… so I added a case to the Lemur demos:

Code here:

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