Thanks so much.
After needing some tools for my game I started to integrate yet another gui framework.
It seems to work out but we will see how far this pet project gets.
What framework is that?
That’s IMGUI right? Awesome!
I also thought about integrating it into JME. Do you plan on making your integration public?
I think it could be very useful for quick dev-ui things.
Yes it is. I have used Swig for the bindings. I plan to release it in the next month. Beforehand I need to sort out which features I want to support and I need to prepare a stable API. You know getting things out to the public needs some time.
That would be awesome. I would love to try it out.
I wait how it will finally look / what the story is about etc.
nothing special, i just made own implementation of goal AI. it just find all actions based on goal conditions to solve
its a nice thing when i just say npc to do maintain object goal and he know list of actions what to do in proper order.
My game got a bit farther into development
I added an extra game mode where you basically try not to get squished, and made the settings menu actually usable!(meaning less confusing)
I also added joystick controls so you don’t have to put your finger awkwardly in the middle of the screen!
And last & least, I put in some ads, they appear at reasonable times though.
A 10-second teaser video from the Minie Project: buoyancy!
haha, that is awesome
looking at this i imagine pirate ship destroyed and crew falling into sea
Good story! Or perhaps Sinbad was forced to “walk the plank”.