(March 2020) Monthly WIP Screenshot Thread

Have been working on a Block based scene editor for my game. Some of the features are:

  • Spawn Block:
    I use @remy_vd’s Blocks library with custom block shapes and types. Supports exporting of chunk data to file with the provided API in the library.

  • Model Plotters:
    Handy groovy scripts that facilitate plotting objects (walls/fences/trees/…) on blocks.

  • Entity Spawn: (WIP)
    Spawn actual game entities. (i.e NPCs, buildings,…)

  • Navigation Shape
    Supports building polygonal navigation shape for the scene.

And some screenshots of a demo scene I created:

And a video:

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