Material - Texture Scale/Size


I have imported model from blender but got a problem:
In blender my wall texture was scaled - 7x 7y 1z (instead of default 1.0x 1.0y 1.0z) but after exporting to JME3 i got normal scale of texture (so 1,1,1). Is there any way to set a scale from blender in JME3 Material file? (by GUI or Source?)?

Uv maps are basically what you need to do.

Currently it IS UV mapped:
Blender: Blender model
And JME3: