Materials... dun dun duuuun

Seeeeew…



I have a couple questions about materials that I am hoping someone can clear up for me.



Using: com.jme3.material.Material


  1. I see the ability to add a normal map… but don’t see an associated color/light. ??
  2. Is there a full list list of attributes somewhere?



    Using: .material files:


  3. I have been through http://www.ogre3d.org/tikiwiki/Materials… and I do understand that not all features are supported… but, is there a list of supported attributes/features somewhere?



    And finally…


  4. Is there an article somewhere that explain these two attribute/feature lists and how they correlate?



    Thanks in advance!

See the Lighting.j3md file for a full explanation of all attributes.

Also check those tutorials:

https://wiki.jmonkeyengine.org/legacy/doku.php/jme3:beginner:hello_material

https://wiki.jmonkeyengine.org/legacy/doku.php/jme3:advanced:materials_overview

http://www.youtube.com/watch?v=Feu3-mrpolc

1 Like

The video was exactly what I was looking for. Can this same method be applied to individual meshes in an ogre scene? My guess is yes… I just haven’t had a chance to play around with it yet.



Thanks for the quick response!