Hi,
I have a 30 mb .wav music file but it can't be loaded!
I've figured out in the OpenALSystem is the limit:
private static final long MAX_MEMORY = 16 * 1024 * 1024; // 16 MB
stackstrace:
Exception in thread "Thread-5" java.lang.OutOfMemoryError: Java heap space
at java.util.Arrays.copyOf(Arrays.java:2786)
at java.io.ByteArrayOutputStream.write(ByteArrayOutputStream.java:94)
at com.jmex.audio.util.AudioLoader.read(AudioLoader.java:124)
at com.jmex.audio.util.AudioLoader.loadWAV(AudioLoader.java:92)
at com.jmex.audio.util.AudioLoader.fillBuffer(AudioLoader.java:63)
at com.jmex.audio.openal.OpenALSystem.createAudioTrack(OpenALSystem.java:180)
at com.jmex.audio.openal.OpenALSystem.createAudioTrack(OpenALSystem.java:1)
at mce.game.data.audio.AudioLoadThread.run(AudioLoadThread.java:29)
Why is the max memory 16 mb?