Hi,
I come back with one question:
Is it possible to mix 3D rendering and ortho mode using the zOrder feature?
I explain. On the following pictures, the heros is moving around 2 cubes. Theoretically, I've setup the cubes so that
they appear above the ortho diamonds. However, sometimes (randomly?) the cubes are displayed under! :-o :-o
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The first screenshot is the *normal* rendering order.
I think of the order the different buckets type (QUEUE_OPAQUE, QUEUE_TRANSPARENT, QUEUE_ORTHO) are used to draw the objects (see RenderQueue#renderBuckets). It seems there is no relation between the zOrder of objects in different buckets type.
Would it theoretically be possible to do that? :?
Niggle