MonkeyWorld and SharedNode's

Hi everybody



I have been trying out MonkeyWorld and have created a few tiles. I have combined those tiles in one jme file and was now wondering how to use SharedNode with the files I load.



Example:

I have created a hallway consisting of 5 tiles that in turn consist of 1 floor, 1 ceiling and 2 walls. So that is 5 identical objects in one jme file.



So is this a stupid way to do it or should I split them up in a single tile that I load once and then create 5 SharedNode

So no one is using SharedNode's with their MonkeyWorld jme files or are people not building entire levels in MonkeyWorld, only small pieces?