Hi, I have a trouble with converting mesh.xml to .j3o file (skeleton + morph animation).
Skeleton animation is converted normally, but the morphing seems to be lost.
While converting I get this: Unknown tag: poses. Ignoring.
Does somebody know how to fix this?
I’m using jMonkeyEngine SDK 3.0RC2, Ogremax 2.4.7, 3ds Max 2013
<cite>@normen said:</cite>
You have to use bone animation.
https://wiki.jmonkeyengine.org/legacy/doku.php/jme3:intermediate:multi-media_asset_pipeline
https://wiki.jmonkeyengine.org/legacy/doku.php/jme3:external:blender
Do you mean that I have to use bones animation (Skin/Physique) instead morpher modifier?