Mythruna2 Performance Release

Using the fruits of the last performance live stream, I’ve pushed a new Mythruna2 release up to the usual place. (PM me for details if you don’t already have the link.)

Release notes here:

Building things, especially over the network, will be LOT faster. Like, night and day.

The only current glitch is that removing light blocks often won’t properly update the client until that chunk fully reloads. A glitch that can wait for the Thanksgiving release at the end of November.

Here is one of the in-game structures I added for Halloween… with the brightness and contrast tweaked a bit:

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