Hi my question is actually a bit vague and complicated probably , but …
I have a map ,its a desert - its mostly empty , you can go where ever you want.And i has a really really small ammount of buildings like 1 house each 1-5 KM.
I use ray cast to give my soldiers a right Y (i use no phisics only ray and animations).
Now i’ve seen people talk about navigation map, and what i would to know if it has any reason for me to use it.
My map is 99% navigable and if you hit a house in front of you ,you could just turn to left and walk long the wall.
still i have to check height all the time ,soo shoud i use navigation map or not? Does it really worth to use it if u cant get stuck ?