I've searched these forums but I can't find this exact same problem anywhere.
I have installed all libraries correctly (there were over 20) and I set the native path by right clicking on the project and then in the "run" field putting:
-Djava.library.path="…jME2jME2_0_1-Stablelibliblwjglnativewindows;…jME2jME2_0_1-Stableliblibjoglnativewindows_i586"
and I also tried:
-Djava.library.path="…/jME2/jME2_0_1-Stable/lib/lib/lwjgl/native/macosx/:…/jME2/jME2_0_1-Stable/lib/lib/jogl/native/macosx/:…/jME2/jME2_0_1-Stable/lib/lib/lwjgl/native/linux/:…/jME2/jME2_0_1-Stable/lib/lib/jogl/native/linux_i586/:…/jME2/jME2_0_1-Stable/lib/lib/lwjgl/native/solaris/:…/jME2/jME2_0_1-Stable/lib/lib/jogl/native/solaris_i586/:…/jME2/jME2_0_1-Stable/lib/lib/lwjgl/native/windows/:…/jME2/jME2_0_1-Stable/lib/lib/jogl/native/windows_i586/"
but neither seem to work…
the error i get is :
run:
Feb 11, 2010 1:53:18 PM com.jme.app.BaseGame start
INFO: Application started.
Feb 11, 2010 1:53:18 PM com.jme.system.PropertiesGameSettings <init>
INFO: PropertiesGameSettings created
Feb 11, 2010 1:53:18 PM com.jme.system.PropertiesGameSettings load
WARNING: Could not load properties. Creating a new one.
Feb 11, 2010 1:53:19 PM com.jme.app.AbstractGame getAttributes
SEVERE:
Native library not set - go to
http://www.jmonkeyengine.com/wiki/doku.php?id=no_lwjgl_in_java.library.path
for details.
java.lang.UnsatisfiedLinkError: no lwjgl in java.library.path
at java.lang.ClassLoader.loadLibrary(ClassLoader.java:1709)
at java.lang.Runtime.loadLibrary0(Runtime.java:823)
at java.lang.System.loadLibrary(System.java:1030)
at org.lwjgl.Sys$1.run(Sys.java:72)
at java.security.AccessController.doPrivileged(Native Method)
at org.lwjgl.Sys.doLoadLibrary(Sys.java:65)
at org.lwjgl.Sys.loadLibrary(Sys.java:81)
at org.lwjgl.Sys.<clinit>(Sys.java:98)
at org.lwjgl.opengl.Display.<clinit>(Display.java:129)
at com.jme.system.lwjgl.LWJGLPropertiesDialog$ModesRetriever.run(LWJGLPropertiesDialog.java:682)
at com.jme.app.AbstractGame.getAttributes(AbstractGame.java:252)
at com.jme.app.BaseGame.start(BaseGame.java:67)
at hello3dtext.HelloWorld.main(HelloWorld.java:50)