New on the asset store - 10 September 2019
Occlusion Parallax Mapping: Displace textures to simulate reliefs without additional geometry. Faster/better steep parallax. - RiccardoBlb
Editable IsoSurface: A realtime multi-threaded IsoSurface editor using voxel brushes and multiple materials. - jayfella
ShaderBlowLib: A sleauth of shaders for jMonkeyEngine - jayfella
DDSWriter: Save Texture2D, TextureCubeMap and Texture3D into compressed and uncompressed DDS files. Generate mipmaps with proper sRGB handling. - RiccardoBlb
VHACD: Fast mesh accurate collision shapes: A library that binds VHACD to create fast mesh accurate collision shapes by decomposing concave meshes into composite hull shapes that can be used with bullet. - RiccardoBlb
Materialize Shader: A “materialize” shader for jmonkeyengine that simulates “materializing” an object in or out. - jayfella
Advanced Vehicles: An advanced implementation of vehicles for jMonkeyEngine. - jayfella
FocusCamera: A jMonkey AppState that focuses on a given spatial. You can then rotate around it and zoom. You can also optionally offset the focus point. - jayfella
Calendar: Add a calendar to your game! Includes time, day, month, year and time multiplier. - jayfella
MiniMap: Displays a minimap in the corner of your game window. - jayfella
Hologram Shader: Shader for displaying sci-fi holographic objects - grizeldi
JavaFX 11: A JavaFX bridge for Jmonkeyengine using Java 11 - jayfella
World Pager: An infinite world generator for JmonkeyEngine - jayfella
FastNoise: An extensive noise library for generating 2D noise in jmonkeyengine. - jayfella
This is an autogenerated report