Hello all,
I am producing a simulation where a set of agents alter their linear velocity based on some simple rules (basically a flocking simulation - boids). Traditionally this kind of software is implemented by computing a new velocity for each agent on each animation step. Where does this kind of code go in a JME app? Is there some kind of callback or listener that is regularly triggered, where an agent (a spatial + RigidBodyControl) can be programmed to update its heading?
Many thanks,
Peter.
add a control to the agent which keeps track of the info, and update it as required inside the control’s update loop.
https://wiki.jmonkeyengine.org/legacy/doku.php/jme3:advanced:custom_controls
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Thank you