Thanks!
Yeah, I scaled it to be the right length, height, and depth, but it ended up making it not look right. I have plans to replace it for a new design.
Metal Gear Solid and Hitman are both stealth-based shooter franchises, with Hitman in particular being about assassinations without being caught. I haven’t played them myself, but my mind jumped to them as I was going over your description. It almost sounds like whoever is going to be the killer will go through a similar gameplay loop.
In my game, a murderer is secretly and randomly decided out of 5-10 players. The murderer’s job is to kill all but 2 people (himself and one innocent). The innocents job is to identify the murderer, accuse him, and then kill him for the win. Although all innocents have the same objective, they are not necessarily on the same team.
There are a lot more details that I will not get into.
I didn’t understand why you mentioned Among us in the original post, but now I do, pretty similar idea.
But, as you have a lot more details and facts in this idea, then it has the right to life. Good luck with it