Opengl context no started

When i open model viewer i have error “Opengl context no started”
ubuntu 20.04
OpenGL version string: 3.1 Mesa 22.0.1 - kisak-mesa PPA
jmnonkey 3.3.0

it work before that i install mesa drivers

Does this occur with all models ? Can you post a full stacktrace ?


application out

Running on jMonkeyEngine 3.3.0-stable
 * Branch: HEAD
 * Git Hash: 391e0dc
 * Build Date: 2021-04-05
Could not find GLX 1.3 config from peer info
Audio Renderer Information
 * Device: OpenAL Soft
 * Vendor: OpenAL Community
 * Renderer: OpenAL Soft
 * Version: 1.1 ALSOFT 1.15.1
 * Supported channels: 64
 * ALC extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_loopback
 * AL extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_source_latency
Pausing audio device not supported.
Audio effect extension version: 1.0
Audio max auxiliary sends: 4
boots listening for external changes on /home/ivan/CastleClient2/assets/Models/boots.glb@66519732:31d1a386
Returning hash code of content
Reading welcome page content from web failed!
https://wiki.jmonkeyengine.org/doku.php/sdk:welcome:3_1?do=export_xhtmlbody
Checking page id 0 vs stored id 0
Loaded asset boots

all models

Is the device using the correct GPU? I had a case with a friend’s laptop that struggled with the SDK, and it turned out his device somehow switched to using the integrated GPU instead of his better GPU.

i have integrated GPU only

I mean the stack trace of the editor, see the dialog with the little monkey and click on it.