I dont know why its “black” for you. (i dont even know why texcoord8? i use texture array different way)
But if you want some reference here was “Non-voxel” terrain PBR+TextureArray+Parallax one. So maybe it will help you somehow.
I dont know why its “black” for you. (i dont even know why texcoord8? i use texture array different way)
But if you want some reference here was “Non-voxel” terrain PBR+TextureArray+Parallax one. So maybe it will help you somehow.