Pixel City - Realistic city and population simulator! (1.0.0)


I laid down the zombie idea of my game (due to creepy reasons).

The new game idea is a city simulator. It will create a random city with roads, houses etc.

It will have realistic people with their own personalities. The idea is that people will be able to create

mods for it. GTA mods for example would enable you to play fps in this game.

God mode mod, would enable you to play around with the population from above. Even make a strategy game would be possible.

Heres how far I’v come atm:



Hehe. NIce AI. It reminds me “LEMMINGS 3D”.

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Love those toons. :smiley:

Funniest game video ever shared on this site :smiley: I think AI behavior as a core mechanic is greatly underplayed; you’ve got a lot of exciting exploration ahead of you!

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I Love the characters, just plain boxes with animated vertices hahaha. Really nice, whish I came up with it myself. Thought the running guy was the guy robbing you every time in GTA2 hehe.

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love it! there was a small spelling mistake, “webbsite” between 0:12-0:17, but nothing to lose sleep over :], keep up the good work

Tried adding a car. It was very simple and the car suspension looks really good :smiley:

Heres a preview of the pixel guys trying out the car:



MUahUAHUAHUAHAUHauahauuah. laughing :D.

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xD I was rofl’ing hard when the guy sat in the car and went straight to the wall ^^

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They “drove” straight to “space” … i mean “fell”

@Addez : Hey it’s there a “camera view trigger” used in the “fall scene” or you edited the video after recording… I see the sudden change of the camera, which look like a “film angle cut” - quite cinematic and smart… :stuck_out_tongue:

Nah, just me rotating the camera by hand. But glad you liked it :smiley:

You 're fast !!! hahaha

@Addez You’re on to something precious here. :smiley:


My blog about it :stuck_out_tongue:

Nothing new, and I’ll probably still post videos about the game here, but

sketches, ideas and other non update video stuff will be posted there :smiley:

This is not a bad idea, but it should be done like this: